Heroes
Every tribe has one legendary hero. A city recruits it for free when the city reaches level 5, and again at level 10. A city's level is the number of different unit types it has trained that are still alive.
| Hero | Tribe | HP | Attack | Defence | Damage | Move | Range | Type | Ability |
|---|---|---|---|---|---|---|---|---|---|
| Bog Golem A hulking creature made of living swamp mud | Bogforge | 20 | 3 | 3 | 5 | 1 | 1 | Land | Heals 3 HP at the start of every turn, even after fighting. |
| Shadow Stalker A hunter who hides in the shadows of the trees | Canopy Hunters | 12 | 3 | 1 | 5 | 2 | 1 | Land | Hidden in forest and jungle unless an enemy is next to it, and deals +50% damage when attacking from there. |
| Treant A giant living tree that walks and fights | Deeproot Wardens | 12 | 1 | 2 | 2 | 1 | 1 | Land | Bark Shield (once a turn): +2 defence to every friendly unit next to it until your next turn. |
| Glacier Warden An armoured guardian of the glaciers | Frostguard | 24 | 3 | 4 | 5 | 1 | 1 | Land | Very tough. Deals +50% damage when attacking from snow (tundra). |
| Frost Giant A towering giant made of ice and stone | Ironfrost | 20 | 4 | 2 | 6 | 1 | 1 | Land | Units it hits are Frozen: they get 1 less movement on their next turn. |
| Swamp Witch A witch of the marshes who throws poison | Mireheart | 12 | 3 | 1 | 4 | 1 | 2 | Land | Poisons what it hits: 2 damage a turn for 2 turns. |
| Sea Captain A veteran captain at the helm of a flagship | Saltforge Mariners | 18 | 4 | 3 | 6 | 3 | 1 | Sea | Friendly ships within 2 tiles get +1 attack. |
| Khan A mounted warlord, the chief of the steppe horse tribes | Steppe Riders | 15 | 3 | 1 | 5 | 5 | 1 | Land | Takes no counter-attack damage, and gets its full 5 movement back after attacking. |
| Paladin A holy knight in heavy armour | Sunfield Knights | 24 | 3 | 4 | 5 | 3 | 1 | Land | Very tough. Jumps from rhombus to rhombus over the pentagon between them for 1 movement each, and can step straight into a city next to it. |
| Leviathan A colossal sea monster | Tideborn | 24 | 4 | 3 | 7 | 3 | 1 | Sea | The toughest and hardest-hitting ship in the game. |
What each hero is
- Bog Golem (Bogforge): a hulking creature made of living swamp mud.
- Shadow Stalker (Canopy Hunters): a hunter who hides in the shadows of the trees.
- Treant (Deeproot Wardens): a giant living tree that walks and fights.
- Glacier Warden (Frostguard): an armoured guardian of the glaciers.
- Frost Giant (Ironfrost): a towering giant made of ice and stone.
- Swamp Witch (Mireheart): a witch of the marshes who throws poison.
- Sea Captain (Saltforge Mariners): a veteran captain at the helm of a flagship.
- Khan (Steppe Riders): a mounted warlord, the chief of the steppe horse tribes.
- Paladin (Sunfield Knights): a holy knight in heavy armour.
- Leviathan (Tideborn): a colossal sea monster.
Tap a hero in the game, then the i button, to see its stats and ability.