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Heroes

Every tribe has one legendary hero. A city recruits it for free when the city reaches level 5, and again at level 10. A city's level is the number of different unit types it has trained that are still alive.

HeroTribeHPAttackDefenceDamageMoveRangeTypeAbility
Bog Golem
A hulking creature made of living swamp mud
Bogforge2033511LandHeals 3 HP at the start of every turn, even after fighting.
Shadow Stalker
A hunter who hides in the shadows of the trees
Canopy Hunters1231521LandHidden in forest and jungle unless an enemy is next to it, and deals +50% damage when attacking from there.
Treant
A giant living tree that walks and fights
Deeproot Wardens1212211LandBark Shield (once a turn): +2 defence to every friendly unit next to it until your next turn.
Glacier Warden
An armoured guardian of the glaciers
Frostguard2434511LandVery tough. Deals +50% damage when attacking from snow (tundra).
Frost Giant
A towering giant made of ice and stone
Ironfrost2042611LandUnits it hits are Frozen: they get 1 less movement on their next turn.
Swamp Witch
A witch of the marshes who throws poison
Mireheart1231412LandPoisons what it hits: 2 damage a turn for 2 turns.
Sea Captain
A veteran captain at the helm of a flagship
Saltforge Mariners1843631SeaFriendly ships within 2 tiles get +1 attack.
Khan
A mounted warlord, the chief of the steppe horse tribes
Steppe Riders1531551LandTakes no counter-attack damage, and gets its full 5 movement back after attacking.
Paladin
A holy knight in heavy armour
Sunfield Knights2434531LandVery tough. Jumps from rhombus to rhombus over the pentagon between them for 1 movement each, and can step straight into a city next to it.
Leviathan
A colossal sea monster
Tideborn2443731SeaThe toughest and hardest-hitting ship in the game.

What each hero is

Tap a hero in the game, then the i button, to see its stats and ability.

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